project zomboid are zombies attracted to light. They roam around the map and build up over time. project zomboid are zombies attracted to light

 
 They roam around the map and build up over timeproject zomboid are zombies attracted to light  as far as i know, constuction/anything using the hammer, fighting, and movement are the player actions that the zombies can hear

Zombies are attracted to the noise they make, and they will attack and destroy a generator if they can. Is it worth the time to dig graves for them all? I know that you lose morale being near corpses, but I'm more worried about attracting hordes to my base. You loose some loot and maybe burn a couple of houses but its the most effective,fastest and ammo saving way to get rid of a lot of zombied. They're attracted to light and sound, and fire is bright and loud. I usually use the ‘fancy light’ they are little round ones you can click on and off. Put the bodies in the dumpster and use the button on the UI that lets you delete the contents of trash cans and dumpsters. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. As death stated this is pretty much why, there are other reasons for it as well. Siodog Apr 1, 2022 @ 1:22pm. You can't but you can destroy them with a sledgehammer, if you're setting a base inside the town and you already have a generator I recommend you to destroy light post since they'll consume fuel and also attract zombies. Created by Goblin Conscript. So if there is a meta event they will end up bashing them. Nachzehrer Oct 5, 2021 @ 3:52am. Pretty sure they will, they already eat the animals you trap for now. Zombies aren't attracted to light, they're attracted to change. Instead of scripting a new system that would, upon light going on, locate zombies that could see it, and altering them, the light going on during darkness hours generate a pretty wide sound que. item CampfireKit { DisplayCategory = Camping, Type = Normal, DisplayName = Campfire. It's just the migration system, zombies come to less populated chunks. You can offset this slightly by building barricades on the inside. . This guide will teach players the basics of survival, combat, and exploration, among other things. It's just that player structures are blocking their pathing. I don't know if any of these are true. #3. This guide will cover several topics related to Project Zomboid, and is intended for newer players, but can also be used by veteran players for reference. The helicopter noise spawned directly inside your compound and made the zombies want to break in. Zombies sometimes migrate and they can easily cross from one side of the town to the opposite when they do. Would be nice for gameplay but a bit weirdly unrealistic for a Z-apocalypse don't. making noises to attract other zombies while you crouch-run away making as little noise as possible - this is aided in part by Graceful and. So Im at that point in the game where Im starting to get really paranoid and invested. Lights going from off to on when it is dark, does however attract a lot of zombies and curtains and barricades do nothing to prevent it. that is big risk to play with generator . I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. #1. edit: also sneezing and coughing when sick, and player shouts. My antique oven gives a nice warm red glow to my place. Campfire can be heat source in winter. If you park your car somewhere and zombies are within--I think 100 tiles?--they'll travel that distance to where they last heard the sound. It's also possible that they saw light through an upstairs window. 2. So Im at that point in the game where Im starting to get really paranoid and invested. To use them, it must be equipped in either the primary or secondary hand, meaning a weapon will either be made to one-handed or unequipped. Sheets block light and zombies aren't attracted to dead bodies at all. Set up a nice base outside of town and want to just work on my all my skills. Sheets block light and zombies aren't attracted to dead bodies at all. Zombies are attracted to light sources, making it important for players to use light to their advantage while also avoiding danger. Firstly, it’s important to understand that zombies in Project Zomboid have a limited field of vision. Set up a nice base outside of town and want to just work on my all my skills. 7 days to die USED to have smell, but they removed it from the game, Zomboid does have scent tracking, atleast when it comes to blood, zombies do currently detect if you are bleeding or not and will track that pretty effectively. I don't know if any of these are true. As far as I've seen, wooden barricades are still attacked by zombies. Set up a nice base outside of town and want to just work on my all my skills. #2. I don't know where they keep coming from. Of course they will see and hear you. Project Zomboid: An isometric zombie survival simulation / role playing game Find the official…The H&K rifle thing is dope. A constant reek of rotting death in their home/base would drive up most peoples' anxiety and depression over time. You can set these parameters to your taste in Sandbox mode too. Best way to stop a zombie horde is to get out of their sight range, but their memory and possible still working nostrils, may be a problem. But if you increase the zombie count, you will notice that if you do not "build things", eventually they for some reason will congregate near your base. the only ambient noises that ive seen zombies react to are the helicopter/planes and gunfire. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. It's time consuming, but worth it. 8. The pistol: SoundRadius = 75, and Shotgun: SoundRadius = 200, Now im not sure how those numbers work in game, but you could try different ones and see how much 1 sound radius effects. Then you just place as you would furniture. Also in the settings for sandbox there is an option for nighttime events. Also, any and all furniture you yourself move counts as such too, so they will act the same. Kraz Feb 11, 2015 @ 1:26am. then to disable it, just press it again. Once in-game you can right click to open the standard context menu and there will be a "Zombies" option that will expand into a "Remove All" option. I don't know if any of these are true. If you’re totally walled in and the zombie wants to get within the walls, breaking down player built walls is the only way to do that. SIREN. Set up a nice base outside of town and want to just work on my all my skills. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. Player characters with a bleeding wound or blood-soaked dirty bandages will attract nearby zombies. I was wondering if there was a way to replicate this in Project Zomboid. I do believe that they can be attracted by outer lights though, Indeed so be careful where you place your generator, beside its sound, it is a bit troublesome when. It produces a loud pseudo sound zeds hear. Sound is another obviously so if your watching t. I don't know where they keep coming from. If the respawn is off, fill one up with gas, drive through a city beeping and lead the horde somewhere far enough. It's not light itself, it's caused by sound when you are switching lights on/off (light button clicking, you can hear it) and yes, it attracts zombies. 16. Showing 1 - 1 of 1 comments. - plastering and painting a wall makes zombies ignore it in favor of other things like windows, barricades, and doors. Once a zombie started banging on your house, the sound migt attract more zombies nearby, so better kill/lead them away when you notice. 16, with no mods. There are not really hordes, more groups of zombies. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. With Project Zomboid, the zombie apocalypse gets a sandbox survival approach. Set up a nice base outside of town and want to just work on my all my skills. To use them, it must be equipped in either the primary or secondary hand, meaning a weapon will either be made to one-handed or unequipped. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. A zombie’s corpse will become a container after being killed. I don't know if any of these are true. Rymarre Dec 2, 2015 @ 10:19am. Firstly, is there a source where I can find out what generates noise, and how far? For example, breaking a window clearly attracts zombies, but the question is how far away can zombies here it? Likewise, under the "Vehicles" page of PZWiki, car engine loudness has a number attached to it - is it the number of tiles a zombie can hear it away?Bit of a stupid question, but managed to set up a simple base in a small house, slowly starting on barricading but what's bugging me is - do zeds see light? If yes, is there a way to cover / barricade doors without making them un-openable?So Im at that point in the game where Im starting to get really paranoid and invested. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. Siodog Apr 1, 2022 @ 1:22pm. Lights being constantly on do not attract zombies. Corpses will make you unhappy/ill at. The flashlight is stronger than the hand. We decided to set up shop in the StarEplex, cleaned the place and a large radius of the surrounding areas near it. Set up a nice base outside of town and want to just work on my all my skills. To loot any corpse, make sure you’re near it, or you should right-click on the tile that the corpse lies down on and select “Walk To”. I don't know if any of these are true. Until you have found somewhere to lose the zombies you can just casually walk and avoid the incoming zom if the hordes still building. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. It asks one simple question – how will you die? In the towns of Muldraugh and West Point, survivors must loot houses, build defences and do their utmost to delay their inevitable death day by day. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. Zomboids will prioritize their pathfinding needs. Light shuld attract zombies and we shuld have option to. But if you increase the zombie count, you will notice that if. Project Zomboid, the indie game about surviving a zombie apocalypse for as long as possible, has received a lighting engine update that adds new gameplay elements. In addition to the 20 normal zombies, it can attract two more (random, configurable?) horde leaders. Next, find a place to put the campfire, then right-click on the ground and select “Build A Fire”. Does Light Attract Zombies Project Zomboid? The sight of humans, noise, and bright light are some of the things that zombies like to see. Brygun Jan 5, 2022 @ 7:44am. Shift + w to cruise control. Sneak ability can also be leveled up like the other abilities in Project Zomboid. After playing with vehicles, I can't really go back to the base version. Then pick up the bodies, stand directly on top of the campfire, and then drop the body. (You see that in all kinds of movies)There is no good reason for them to be there because you the player or other outside forces have done nothing to attract them and that's punishing the player for doing nothing but surviving. 311K subscribers in the projectzomboid community. Rodrigo Nov 3, 2019 @ 4:27pm. One of the biggest is whether or not they experience a zomboid perception. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. And yes, fog does affect their sight distance (and yours), not sure about hearing. New combat, new weapons, new difficulty balance. Per page: 15 30 50. All trademarks are property of their respective owners in the US and other countries. Zombies can detect you through blood yes. zombies dont give 2 fucks if a lights on or off 247 but ass soon as said light gets turned on or off they be. I believe bloody towels or bandages and stuff bring them if you have a bunch of dirty towels and stuff around. I don't know if any of these are true. Cruise in first gear to be as quiet as possible. How many zombies are in Muldraugh? Muldraugh: 4000. Originally posted by Armagenesis: Your character corpse doesn't attract zombies. Inklii. Im also seeing a number of people saying theyve been "seen" when they havent and zombies are just wandering. When it comes to long-term survival in Project Zomboid, learning how to defend your base is paramount! First off, know this: Zombies will attack anything you build. we tested it in 41. Playing on high population, I leave corpses everywhere and they don't seem to be attracted to their dead friends. Zombies are attracted to player structures anyway, if you have made any barricades, they will attract passing zombies. Random NPCs will attempt to find a weapon then food and shelter and will barricade and hold up in a base. And the zombies won't spawn/migrate when they can't path into a certain area. I believe bloody towels or bandages and stuff bring them if you have a bunch of dirty towels and stuff around. I don't know where they keep coming from. Vehicle noise and zombies. Set up a nice base outside of town and want to just work on my all my skills. Sometimes they can fall nearly on your head. I bury corpses of my former characters but burn the general dead. 1: You may leave lights on, but do not turn lights on at night. Afaik it does attract zombies if you don't use earbuds/headphones. Every square inch of my screen had zombies on it. When the zombies cluster around one of the bodies they'll start eating it. I don't know where they keep coming from. Unlocking the Mystery: Discovering What Lures Zombies in Project Zomboid. New tutorial teaching you the very basics of the new movement and. This has happened to me more then once clear a few zeds around your house, go looting only to come back to find a group in front of your house. The heli will keep hover around and bring a party to you. To exit an interior, right click on the ground and select the "Exit. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. So Im at that point in the game where Im starting to get really paranoid and invested. Might even make 'prone to illness' characters queasy or make them throw up from a particularly overwhelming stench (dehydration and loss of calories, maybe even attracting zombies). If you're already indoors, they take the stairs. I'm not sure. Watch guides online also, there are some great youtubers with some solid content to help you survive longer. No, the if the generator is located in an area that the game considers to be "inside," it will be deadly, regardless of having windows, doors, or garage doors open. So on my current play through I got super lucky and spawned a generator really close to home, but I’ve never used one, and won’t need it for sometime. I don't know where they keep coming from. fighting, and movement are the player actions that the zombies can hear. They also migrate from cell to cell. I don't know if any of these are true. 538. 5 CP: none:. Set up a nice base outside of town and want to just work on my all my skills. Zombies are not attracted to light sources, but turning on a light switch at night makes "noise" in a super large radius. No. I don't know where they keep coming from. They'll only start banging on things, if something attracts them. I just tried this out in different situations and chances of getting through a lot of zombies are not that high. Zed AI wants to go from point A to point B, if your home is in the way then so be it. Zombies are attracted to sound and lights, Zombies are not attracted to light. If zombies randomly attack things then they should attack everything from the walls of a house to cars to fences - everything. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. Testing Torches, Candles and Electric Lights against Hordes. Bit of a stupid question, but managed to set up a simple base in a small house, slowly starting on barricading but what's bugging me is - do zeds see light? If yes, is there a way to cover / barricade doors without making them un-openable?Go to the main menu and press F11 and untick the "Break On Error" box (this is especially important if you use any mods) then load into the save. Generators added for use once power network fails. In addition. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. It will power both the shed and the house, but if the. 16, with no mods installed. Light source itself doesn’t attract zombies. Originally posted by EnigmaGrey: They likely won’t attack animals, though they’ll be attracted to the noise and movement. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. So Im at that point in the game where Im starting to get really paranoid and invested. Set up a nice base outside of town and want to just work on my all my skills. -1 peppercruncher • 2 yr. Death Dec 25, 2021 @ 4:40am. For the axe, it is the distance, when you swing the axe, the head of the axe would hit their head. Even in the middle of nowhere, there's a chance a zombie will wander into your territory and hear the generator and then wander into your base and start beating on it / other things, but that chance is low (unless you set zombies to Uniform dispersal anyway) But yeah pretty much expect to find zombies wandering in after your generator, so don't. Can zombies break boarded windows Project Zomboid? If a zombie spots you through a window in Project Zomboid, they will attempt to break in instantly, and the noise can even attract more of the undead. But if you increase the zombie count, you will notice that if you do not "build things", eventually they for some reason will congregate near your base. Zombies are the game's biggest threat, the once human citizens of Knox Country roam the landscape in the thousands. I don't know if any of these are true. I don't know where they keep coming from. For example, if you sneak up to a group (without them spotting you) and then start flashing them with a flashlight, they won’t react to it at all. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. By default all zombies appear to have wicked eyesight when there is a lot of light. DesuraCommonProject Zomboidmediascriptsitems. Not only sound. Feels really nice to use, but the required Gunfighter mod makes targeting anything on the right/bottom right of the screen hot garbage. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. Shift + w to cruise control. I do think it should be based more on light than sound. I am sure zombies are attracted to your base. I don't know where they keep coming from. Bit of a stupid question, but managed to set up a simple base in a small house, slowly starting on barricading but what's bugging me is - do zeds see light? If yes, is there a way to cover / barricade doors without making them un-openable?So Im at that point in the game where Im starting to get really paranoid and invested. ago They only get attracted to the light switch sound when it's night time. Use sheets over the window, and that sort of stops. And no, if you outran them, it's not the same zombie. Sick Boy Jun 25, 2021 @ 4:31pm. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. Set up a nice base outside of town and want to just work on my all my skills. Per page: 15 30 50. Project Zomboid: An isometric zombie survival simulation / role playing game Find the official…So Im at that point in the game where Im starting to get really paranoid and invested. I don't know if any of these are true. If the heli spot you outdoor it will try to follow you even if you go indoor immediately. ago. Zombies won't eat each other it seems but will to other bodies in vanilla. ago. Undead thoughtless creatures, a near unstoppable force, they have no fear, feels no pain, relentless even to the most severe injuries. - zombies will be attracted to and attack player made structures. So, even if it doesn’t attract zombies, it can still be a valuable resource. They hunt only by seeing the player or vehicle, and sound. Set up a nice base outside of town and want to just work on my all my skills. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. Nope. So Im at that point in the game where Im starting to get really paranoid and invested. So Im at that point in the game where Im starting to get really paranoid and invested. This is kind of a hack developers used to simulate zombies getting attracted to new lights coming on. They literally added a huge audio radius to light switches to fake this. Even More Everything Colors. I don't know if any of these are true. Even in the middle of nowhere, there's a chance a zombie will wander into your territory and hear the generator and then wander into your base and start beating on it / other things, but that chance is low (unless you set zombies to Uniform dispersal anyway) But yeah pretty much expect to find zombies wandering in after your generator, so don't. No help is coming – their continued survival relies on their own cunning, luck and. . In nearly all zombie films, shows, and games, zombies will wander around, shambling without a purpose. Hren- • 1 yr. This might have happened here and maybe they never lost sightThis way if many zombies get too close I very quickly transfer the bags to the trunk and jump into the vehicle and take off. Set up a nice base outside of town and want to just work on my all my skills. Im currently doing pretty well and plan on using Generators and Walllights to illuminate the outer Walls of my Base. So it's not attraction but you could call it like adhesion or something. Set up a nice base outside of town and want to just work on my all my skills. Yes. sugarskull Feb 7, 2016 @ 3:20pm. Edit: In the end, I didn't have to worry about corpses attracting zeds. Is there a limited amount of zombies in Project Zomboid? There’s a finite amount at any given time and the numbers can be thinned as you play. I don't know where they keep coming from. It would be strange that it would run for one week on a tank of gas. ago. Created by mezz. 3 hours played) are things like zombies beating down doors, or randomly attacking doors or windows without hearing noise or seeing anything. . The zombies follow each other's sound. I find that if your converting a building into a safe house, you need to avoid building anything outside of its original walls. And on one hand it gets the job done. Could you tell me what's outdated info and what's still true?This suggests that there may be some truth to the idea that fire can attract zombies, but it’s not a guaranteed method. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. The switches in my house are pretty quiet. Like you shot a gun, or an ALARM going off. I don't know if any of these are true. This has happened to me more then once clear a few zeds around your house, go looting only to come back to find a group in front of your house. If zombies start to bang on your car, or you have that THUMP or CLANG sound that your car makes while going over a pile of bodies, these can attract zombies from further away then you think. Zombies are not attracted to light sources, but turning on a light switch at night makes "noise" in a super large radius. Light level or anything that obscures vision like Fog doesn't affect zombies However, Smoke Bombs does stop zombie agro as long as you don't make more noise Zombies aren't attracted to light either. Project Zomboid. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. All rights reserved. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. All curtains do is prevent the zombies that are actively looking in the direction of the window/door from seeing through it. So Im at that point in the game where Im starting to get really paranoid and invested. 2. So Im at that point in the game where Im starting to get really paranoid and invested. Project Zomboid. To light a campfire, you need either a lighter or matches and one unit of burnable material. Still, groups act as an entity and feel somewhat unnatural. They have an insatiable hunger for human flesh and will not hesitate to kill. Once you have them all on top, you can simply light the fire to have the fire spread through all of the zombie corpses. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. So Im at that point in the game where Im starting to get really paranoid and invested. While zombie apocalypse will always be our core focus for the vanilla game, we want Zomboid to provide a breadth of survival mechanics and content that, especially with mods, make a solid foundation for many other varied survival experiences outside the looting and zombie gameplay. They're attracted to light and sound, and fire is bright and loud. You can offset this slightly by building barricades on the inside. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. This mod allows players with level 3 Electricity, an Electrical Wire, and a Screwdriver to make constructed Lamp on Pillars into generator-powered devices. In Project Zomboid, a popular survival game, players have long been under the impression that zombies are attracted to lights. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. Set up a nice base outside of town and want to just work on my all my skills. By the way, zombies completely ignore light itself, light affects only their vision, for example, if at night zombie starring at you, but can't see you because of darkness, switching flashlight. The moment of the flick from off to on should be. You can attract zeds somewhere and sneak to leave as long as they don't see you they won't notice where you go. they randomly roam around, and unless you enabled it, they don't attack anything unless they see/hear something. Drive around in a car while breaking the horn. The game uses the traditional Romero style slow-moving. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. Conserve stamina. In conclusion, zombies in survival and horror video games are attracted to bases due to noise and activity. I don't know if any of these are true. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. No, there is no danger like that to having them outside, however, the generators do make noise that can attract nearby zombies. ] loud. I've tested this by blinking flashlights and headlights at them from just outside their vision. I hope they change that. What OP is experiencing is likely just migration of zombies into empty neighboring cells (where he is located) and maybe some of the stupid pathing around fences. Player characters with a bleeding wound or blood-soaked dirty bandages will attract nearby zombies. No. It isn't guaranteed to be heard by zombies, but the radius is so large that there will be some zombies that will hear it due to the sheer number of dice rolls happening. My last char died so I haven't had a chance to try it out but it should work. If the vehicle is of a type that has an interior map, an "Enter" option will appear. With the right parameters, you can somewhat replicate (huge) hordes. Highly. I don't know where they keep coming from. Project Zomboid: An isometric zombie survival simulation / role playing game Find the. So Im at that point in the game where Im starting to get really paranoid and invested. I am sure zombies are attracted to your base. Zombies should not appear in closed off areas that are unreachable from the edge of the map. It’s also worth noting that fire can be a useful tool in Project Zomboid. we tested it in 41. Cleaned the restaurants, shops, gas station and a big portion of the woods. I believe they can hear you through structures (sneezes, jogging, walking), but who knows maybe it's bugged. The skill of light-footedness allows players to move silently and avoid detection by zombies, making it a crucial skill to level up for survival. It can also be that you are at the top of the stairs, and a zombie walks up and attacks you before you see it. Posted December 13, 2022. Oh, and it extends one level up, one down, and 20 tiles in every other direction. Next, find a place to put the campfire, then right-click on the ground and select “Build A Fire”. They just wander around supposedly aimlessly. It doesn't draw zombies like an alarm would do, so as long as you put it in a place far enough from zombie pathing around your base you are ok. Set up a nice base outside of town and want to just work on my all my skills. Next, press “I” to open your inventory (or click the brown box icon in the top left corner), then click on the loot tab on the right of your. The eating animation will only happen if you died from zombie attack. I think it is less of barricade attraction and more window/door attraction and if they encounter a barricade or locked portal, they bash until it is destroyed. get two walkies, tune to same frequency, and place one down. The zombies can be heavily modified with the use of custom sandbox. After playing with vehicles, I can't really go back to the base version. Build 32 – May 2015. In this 7 Days to Die Guide, I'm testing whether light sources attract zombies. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. ALDC Jan 24, 2022 @ 10:27am. This guide will teach players the basics of survival, combat, and exploration, among other things. HIT. We decided to set up shop in the StarEplex, cleaned the place and a large radius of the surrounding areas near it. dead bodies don't attract zombies, blood doesn't attract them either, well at least not blood on floors and walls. Inklii. In your steam library, right click on project zomboid and press properties. Description. This way the horde can grow as it comes across new leaders to boost its max size or as hordes meet and merge. #7. NihilisticThrill • Drinking away the sorrows • 2 yr. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. They will 'thin' out from the whole map and fewer and fewer will show up at your base over time. I'm pretty sure the issue of the person in that thread was again only a coincidence. You can cover all windows and doors with Sheet taken from other houses even without using any mods. Trip a noise maker, deal with the zombies. By: CostlySpider. Zombies are attracted to and feed on corpses. Zombie aren't attracted by your wall. type in to it "-debug" then exit out. Yes.